EOD Droid / Bomb Disposal Droid "The Hound"
First boss encounter in Project Gladiator, upcoming Narrative Driven FPS game
Low poly game model for unity engine (60k tris)
Rig and Test animation in Maya
Textured in Substance Painter
Made in collaboration with Federico Spissu
https://www.artstation.com/feds
A big thank you to Daniel and his amazing team behind Project Gladiator for a wonderful collaborative design approach!