Kenji - Character Design

face closeup

face closeup

light setup

light setup

Character Design for upcoming Game, Yakuza leader and fighter
Rigging, skinning, posing, grooming and rendering done in Maya with Arnold and xgen,
Texturing in Substance Painter
Modeling in Zbrush, with pose and anatomy corrections done by Federico Spissu
https://www.artstation.com/feds
a bit of post processing in Photoshop